Review: 30 Days of Night
Filed under: Action, Horror, New Releases, Sony, Theatrical Reviews, Fandom, New in Theaters
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Ever wondered what it would be like to see every vampire movie ever made, all rolled into one? If so, 30 Days of Night is for you -- it's got a little bit of everything. For Dracula-lovers, there's a hillbilly Renfield, played by everyone's new favorite actor, Ben Foster. His arrival in town at the outset, with a shambling gait and greasy-roadie haircut, foreshadows the arrival of some nameless master who he's bound to displease in some way. The vampires, when they arrive, turn out not to be Hungarian sophisticates, but feral beasts who look like a cross between a cougar and Marilyn Manson. They take their movement cues from The Lost Boys, attacking from out of frame and grabbing their prey up into space or yanking them into a dark corner. Instead of sucking blood, they tear their victims' limbs apart as easily as restaurant rolls. An apparent nod to the Blade series also creeps in, when the vamps begin speaking some erudite, subtitled language and spouting faux-profound aphorisms like "things which can be broken must be broken!"
On top of this heady mishmash of genre staples there's a nifty overarching conceit, taken from the comic on which 30 Days is based -- the location of the carnage is a remote town in Seward's Folly, where the sun doesn't shine for a full month. (Why did it take vampires so long to hear about this place? And mightn' it have been more interesting if all the world's vampires came gunning for this place, instead of a handful? But that's neither here nor there.) The vamps that do descend on the snowy Alaskan hamlet must go head to head with two pretty local cops, played by Josh Hartnett and Melissa George, and one of the best things about 30 Days is that it acknowledges straightaway that the humans are physically no match for the vampires. Those who survive the initial assault must scramble into hiding places to save their necks and what follows is a sort of 'Anne Frank vampire film', with Hartnett and George and a ragtag group holing up in an abandoned attic and waiting for the vamp patrols to move on.
The Anne Frank conceit unfortunately reveals a big deficit in the film. The human characters are very thinly drawn -- almost as thin as the vampires -- and cramming them together in a confined space draws this out. Director David Slade (Hard Candy) follows the graphic novel closely and is clearly reluctant to stop the action long enough to put meat on the bones of secondary characters, which is understandable, but declining to do so means that we're forced to sit through scene after scene of tension-free waiting as the anonymous characters hide from the vamps in their attic space. They don't have any kind of interesting conversations or even interesting outbreaks of cabin fever, although in fairness, there's one promising moment when a senile old man up and decides he's going to go out the front door of the house, and no one can talk him out of it. Other than that, nothing. Slade also does no favors to Melissa George, repeatedly zeroing in on her blank expressions in every scene, almost like she's still waiting to hear 'Action!'
Another problem -- and this one could be easily fixed in a director's cut -- is that the subtitled language of the vamps is not only unnecessary, but profoundly silly. The moment they cease being bloody-chinned animals out for a meal and start making moral pronouncements -- at one point, vampire leader Danny Huston mumbles something about why humans 'are the way they are' or something -- all of the gravity they've acquired immediately dissipates. If we had no idea what they were saying to each other, though, we could imagine it to be anything we wanted: maybe instructions to the other vampires or simply some kind of vampire feasting call. The way some of the vampires occasionally lean their heads back and screech uncontrollably made me think they were sending out some kind of homing beacon, but this doesn't mesh with the complicated intelligence evinced by their language. Slade also errs in not giving each of the vamps their little individual character moments to shine. It seems at times like he doesn't want any of his characters -- vampire or human -- to have defining characteristics.
These and other flaws prevent 30 Days of Night from quite living up to the expectations foist upon it by the horror community, which has been hearing about the film more or less daily since it began production -- Melissa George was explaining the film to me back in 2006 -- but there's still a solid, well-constructed vampire movie to enjoy here, and I did enjoy it. The action scenes are expertly staged -- one in particular, involving a truck, is a knock-out -- and there are enough scattered moments of cleverness to make you imagine how well the elements could have gelled with another director, and consequently, why a likely sequel (it's already being planned) could prove to be a better film than the original. If the sequel does go forward, my only piece of advice would be to continue exploiting as many vampire cliches as you like, but please throw a few bones to the human characters in the film, so that we can have a little more attachment to them than the average victim in a Friday the 13th film.
Reader Comments (Page 1 of 1)
10-19-2007 @ 10:38AM
Sam H. said...
Ryan, your impression of the film reminds me of my experience reading the original comic. After hearing how AMAZING it was from all and sundry, I sat down with the trade paperback expecting much more than I got.
I credit Steve Niles with a nifty concept (the eponymous thirty days of night), but the comic was threadbare in every department, from characterization to story. The follow-ups haven't been any better, leading me to suspect Niles isn't anywhere near as good of a writer as many seem to think he is.
I'll catch up with this film eventually. I wasn't expecting much, given my disappointment with the source material, and now I expect even less.
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10-19-2007 @ 10:43AM
MosquitoControl said...
I hear it's all CGI blood. Blood is one of the many things CGI just cannot do well. I'll take a pass rather than seeing ultraglossy CGI liquids flying around.
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10-19-2007 @ 3:06PM
Shawn said...
I'm with Sam. I thought the very same thing after reading the trade paperback in a bookstore while my wife was shoppping. Maybe sticking to the source material too much was one of the few times it shouldn't have been done with a comic book movie.
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10-19-2007 @ 4:42PM
Jeremiah said...
Ditto on Sam's comment. I was hoping that the movie adaptation *wouldn't* be completely faithful to the material, and therefore more pronounced. Now I'm having second thoughts about spending $10.
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10-20-2007 @ 4:42AM
Great White Snark said...
Easy, there... it's a "graphic novel," not a "comic." Do not anger the fanboys.
Seriously, what was up with the Klingon-speak?
I think it's a compliment to the film that it stayed so loyal to the source material; the book was great. And the movie actually deviated in ways that benefited it in terms of entertainment and story-telling. (The book had a couple of pretty thin plot developments.)
And c'mon, it's not a character study, it's an exercise in horror, action, and survival. In that respect, the movie did its job. (So did the novel, for that matter!)
The blood didn't look CGI, to me.
A full review:
http://www.greatwhitesnark.com/2007/10/19/geek-movie-goodness-30-days-of-night/
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11-18-2007 @ 3:42AM
joe ramirez said...
I am a huge fan of Steve Niles.I had gotten into other books written by him before i actually started reading thirty days of night.I was very happy with the movie,it portrayed as best to what the graphic novel did (comic book,do people really get bummed about calling it a comic?).As for the vague character development,i feel that it gives and added fear of how insignificant the humans lives are in the realm of Thirty Days of Night.I have to say that it has been a long time since vampires were displayed so savage,and enjoy it for what it is!!!Its fun,noone critiques dodgeball,just enjoy it.If your looking to read in depth good horror,stick to Kafka,or Lovecraft.
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