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machinima Tagged Articles at Cinematical

SXSWclick Call For Entries

Filed under: Documentary », Independent », Music & Musicals », SXSW », Shorts », Tech Stuff », Contests », Cinematical Indie »

I love SXSW. It's by far the most favorite film festival to attend, in no small part because it's seemingly the last major film festival that cares about whether or not its audience is having fun. So when the people behind the acronym called and asked me to sit on the jury of their offshoot, SXSWclick, I jumped at the chance. SXSWclick, to quote the official website, "is a year-round initiative created to showcase short-form storytelling via mobile devices and the web." In other words, it's a festival specifically for shorts designed for digital, if not device-specific, distribution. There are five categories to submit work in, ranging from music videos to documentary, to "What the F*$!?" - or, the "Not sure we 'get it' -- but it's pretty cool" category. All work has to be under ten minutes, and it needs to arrive at the SXSW offices via VHS or DVD by June 12. Winners receive a passel of prizes, as well as a chance to screen their film for the ever-expanding crowds at the 2007 SXSW Film Festival, and all entrants will be seen by a panel of filmmakers and industry professionals, including Jason Reitman, Bob Sabiston, Kirby Dick, and, well, me. Wanna enter? Here's the link.

Sundance contest built around The Movies

Filed under: Sundance », Tech Stuff », Distribution », DIY/Filmmaking », Games and Game Movies »

Remember The Movies? That video game that allows users to play studio head, and, pulling from from established pools of virtual talent and resources, see a film through from inception to release? More than 35,000 user-created films have been uploaded to producer Lionshead's site in its two months of existence, and now, Chrysler is sponsoring a contest around the game, to be launched at the Sundance Film Festival on Friday. The only problem? As MAKE's Phil Torrone points out, though end users of The Movies own their individual projects, they don't own any of the materials provided by Lionshead, and, according to the rules posted on the game's site,  "commercial use of these assets/content or use for any form of financial gain is strictly prohibited." Thus, all rights on any films made on the software that use any of its built-in resources revert back to the software maker itself, and there doesn't seem to be a way to own one's creations outright. It seems odd, then, that users would be motivated to enter a film festival with the work they produce using The Movies – why give the gamemaker all the glory?
 
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